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BLINKING CITY DISCS

闪烁城市

 

Printing on lenticular panel, 80x80 cm, 42x42 cm, 2011

三维变化闪卡, 80x80 cm, 42x42 cm,  2011

 

Blinking City patterns are based on collages of several Hutong neighbourhoods of Beijing transferred onto interactive everchanging lenticular discs that vary according to the movements of viewer. Maps are inspired from the typical tables of analysis made by urban planners and feature 14 colours or “layers”. Thanks to NY based game designer Eric Zimmerman and architect Nathalie Pozzi who gave a meaning to each layer and wrote a legend in which every single house becomes important because of the activities of people who live in it, rather than because its physical qualities.

 

闪烁城市的图案来自于对北京几条胡同布局的拼贴,将其印到光学三维变化闪卡上,从而能够根据观者的移动而变化。这些地图受到通常被城市规划师所使用的分析表格的启发,采用了14颜色或层次。纽约游戏设计师艾里克•奇姆曼和建筑师纳塔丽•波奇为此设计了图例,为每一个色彩赋予特别的意义,使这些房子因为居住者的行为,而不是房子的物理特征而变得重要。

 

 

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